# fasthttp

> A quarter faster than net/http at 10% slower feature work: the API is not standard, some middleware does not work, and there is no HTTP/2.

## Trade-offs

| Axis | Score |
| --- | --- |
| Throughput | |
| Tail latency | |
| Memory | |
| Velocity | |
| Resilience | |
| Operability | |

## Frameworks

- [Gin](https://wiki.playquorum.dev/frameworks/gin.md)
- [Fiber](https://wiki.playquorum.dev/frameworks/fiber.md)

## Engineering terms

- [Green threads](https://wiki.playquorum.dev/glossary/green-threads.md)
- [HTTP/2 and HTTP/3](https://wiki.playquorum.dev/glossary/http2-and-http3.md)

## Facts

fasthttp
- **Language:** Go
- **Concurrency:** Green threads
- **Speed:** ×1.25
- **Memory:** 30 MB
- **Startup:** 0 s
- **Warm-up:** —
- **GC pause:** 1 ms
- **Unlocked by:** [fasthttp](https://wiki.playquorum.dev/research/fasthttp.md)
- **Velocity:** ×0.95
- **Salary:** ×1.15
- **Build:** 1.5 min

## See also

- [Runtimes and frameworks](https://wiki.playquorum.dev/runtimes.md)
- [Gin](https://wiki.playquorum.dev/frameworks/gin.md)
- [Fiber](https://wiki.playquorum.dev/frameworks/fiber.md)

Source: https://wiki.playquorum.dev/runtimes/fasthttp
